【為什麽英文內容會被判定為無效呢?確實是本人寫的,只不過不是為了這本書寫的罷了。也許審核的以為是代碼甚至是亂碼?真是麻煩。】
()[a guide for Hypixel Skyblock][a guide for Hypixel Skyblock – Oct 16, 2021]
A party with a weak or with weak gears can get good results in the end.
Spoiler: Different kinds of parties and I've seen during my runs with weak parties, and the results of those runs
Teams with 2A1B1T1H - S+ in the end
Teams with 1A2B1T1H - S+ in the end
Berserk in adaptive - Died. The run also failed because the tank died too
Mage in full wise dragon armor - Failed the puzzle and everyone left the run
Tank in dragon armor - Tank and people left
Tank in zombie soldier - Died in phase 2 and phase 4 and the run failed eventually
Archer in full fragged SA armor - Died right after reviving for many times, and the run failed too
Mage in zombie soldier with a spirit sceptre - S+ in the end
Tank in 3/4 necromancer lord with a mender crown - S in the end
Juju mage - S+ in the end
LCM with shadow fury - S in the end
Mage with yeti sword - S+ in the end
Mage with mida staff - S+ in the end
Berserk with a who also happens to own a terminator (why?)- S+ in the end
This is just a list of what I've seen and it doesn't imply which gears or are better than others. The purpose of this list is to show that a party with a weak or with weak gears can get good results in the end.
MISC: Tips and tricks on other grinds,
as well as some useful facts I'll complete this later. This is also where I add good ideas and tricks I get from comments.
[a guide for Hypixel Skyblock][[Cata 28] A M1-M3 Guide For Weaker Parties – Oct 8, 2021]
This is a guide for weaker parties of who still want to early master mode floors and get , so the guide is not necessary if you are a strong (cata 36+, terminator, sussy , many master stars, etc).
I've seen multiple guides saying the cata level for M3 is 38, when the requirement to enter this floor is only cata 28. Do people really have to keep grinding floor 7 until they they reach cata 38 before M3 which is the first good master floor for both xp and profit? No.(With that said, higher cata does make the run much quicker and therefore much better for cata xp and profit. However, mining makes more money with the same investment anyway, so doing m3 for money is not the greatest idea.)
Most strong parties are somewhat , but weaker parties can be weak for different kinds of reasons. Low cata, weak gear, lack of experience or knowledge, and poor can all make a party weak. The “weaker party“ in this guide is a party with average cata level 28, no terminator, at most 1 wither , and no experience in the first three floors of the master mode. However, most in this team should have floor 7 gears.
M1:
This floor is rather easy despite being a master mode floor. The overall difficulty is to floor 6. The boss fight is the only challenging part for this party, but it will be fine if the team has a tank, or a healer. If the tank is not strong enough to survive in floor 7, then the team can have a healer to constantly heal the tank. During the boss fight, the tank need to take agro from all the undead, and the rest of the team should focus on bonzo.
M2:
A tank is a must and a healer is strongly due to the low cata level and weak gear the party has. It's also much safer if the dps stay near the tank while clearing the dungeon. Nothing is hard on this floor except for the boss fight. Two things are dangerous for the party in the boss fight: The 's charge attack, and Scarf's wither skull attack. The tank can die to both attacks when other aren't careful enough, so a healer is essential for the team because they can revive the tank and other
In the first stage of the boss fight, scarf will have 2 of each instead of 1. The is to kill both priests so they won't heal the rest. However, the will do charge attacks to the dealing damage to the priests. This attack is rather deadly for a weaker party and can easily kill the tank together with the getting attacked. There are two things to do to avoid this attack: The first thing to do is to keep moving while attacking the priests from a distance (juju or mage beam), and the thing to do is to teleport or move away immediately when your FOV changes out of a sudden. The sudden change of FOV signals the charge attack so if you tp immediately, you can avoid it.
Once all 8 are down, Scarf will revive them all and participate in the fight. The strategy is still pretty much the same, but everyone need to read the chat and watch out for Scarf. Scarf has a rather deadly attack which shoots wither skulls that can even 1 shot the tank. He will say something in the chat and start flying up before he does the attack. The skulls can also travel through walls in some cases. Once Scarf is about to attack, use a wither cloak sword immediately. Try to avoid as many skulls as possible until he , and then go back into the fight.
M3:
This floor can make the party struggle a bit, not because the floor is hard, but because the boss fight is long. However, SAs are harder to deal with on this floor than the mini-bosses from the 2 floors, so it's safer if the dps stay with the tank while clearing the dungeon. The healer can stay with the tank too if the tank needs more healing.
The boss fight can be very long for a party with low dps. Instead of killing all 4 guardians at once, which is impossible to do with low dps, the team needs to keep killing one guardian until its full health very low (each time it revives, it has less health than before), and then repeat this to the other 3 guardians. Make sure to kill rouge guardians from time to time, and don't come close to the chaos guardian (mage beam, aots, juju). Attacking from a distance is the general strategy in the fight because the attack alone is enough to kill 1 together with the tank.
Once all 4 guardians are down, the professor will come out of the barrier and fight. It's great if the team has an ice spray, but it's ok if the team doesn't. The professor only has 1 deadly attack, which is the wither skull. Don't get too close to the professor while attacking him, and use a wither cloak sword immediately when he does the skull attack.
The final stage is rather easy. The professor will a guardian and other guardians will join the fight too. Make sure to focus on the professor and the team will be fine. The arena will start to fill up with water and it can be annoying, but there are boats so the team can get into a boat and fight the guardians on boats.
NOTE: The fights in this guide aren't efficient and doing those floors might not be the most efficient way to get cata xp for the weaker party However, it can be viable in some like getting master skulls or mater stars on an ironman profile, or getting floor as well as some knowledge of how the floors are like.
[a guide for Hypixel Skyblock][A Low Budget Guide to Enderman That Also Skips (17 mil for tier 3, 200 mil for tier 4)– Sep 21, 2021]
The Enderman update has been released for months now and many people have done or to do all 4 tiers of bosses at some point in their game I've seen many and guides to this boss and many people seem to have the that this boss is only meant for end game or rich Even a lot of budget guides require a warden helmet (300 mil and zombie 8) or a vorpal katana (enderman 5) for the tier 4 boss. That is not the case. Here are some low budget to do the enderman boss of each tier without requiring anything after enderman level 4. I also included videos of me doing the bosses in those methods if the isn't detailed enough.
Tier 1:
Budget: Around 100k
Items: A hurricane bow (70k), a dreadlord sword, a set of random armor pieces of epic rarity or higher, a pet that gives some mana will help but it's not necessary.
Method: Spam the hurricane bow when the boss is in hit phase, and spam the dreadlord sword when it is not.
Average time per boss: 20
video
Tier 2:
Budget: Around 6.2 mil
Items: Final boots and helmet (2.1 mil), zombie knight and leggings (7.5k), a mana flux power orb (2.8 mil), a voidedge katana (850k), a healing wand (210k for a wand of mending), and an epic enderman pet (100k). Also, buy some soul flow.
Method: Make sure to always have an orb active. Use the right-click ability of the katana when the boss is in the hit phase, and attack it normally when it is not. Run to when they are on the ground.
Average time per boss: 130
video
Tier 3:
Budget: Around 16.4 mil
Items: A necromancer sword with Ultimate V (12 mil), a set of very wise dragon armor (3.3 mil), a sheep pet (900k for an epic one), and a healing wand (210k for a wand of mending).
Method: Get powerful souls stored in the necromancer sword, and then use the wise dragon set and sheep pet to summon them. The souls will do everything in the fight besides removing and heads.
Average time per boss: 200
video
Tier 4:
Budget: Around 273 mil/199 mil (if enderman level 5)
Items: A 100 mil Mida Staff (Ultimate V, VI, etc, 130 mil), wither goggles (5 mil) and 3/4 final armor (loving and necrotic, 5.3 mil), a level 100 legendary sheep pet with a minos relic (25 mil), a healing wand (1 mil for wand of ), a reaper scythe (Ultimate V, 23 mil), and an overflux power orb (83 mil)[can be with a mana flux orb if you are willing to use a Gloomlock Grimorie (9.8 mil, level 5)].
Method: Find a large open space with less carpet, stairs, and other structures on the ground. Summon as many powerful souls as possible and then wait for mana to regen before spawning the boss. Once the boss spawns, spam the mida staff whenever it is not in the hit phase. Make sure there's always an orb down. If you use a mana flux orb, then you need to use a Gloomlock Grimorie whenever you are low in mana.
Average time per boss: 180
video
NOTE: This is a guide on low-budget to fight this boss, and the methods listed aren't the most efficient ones. They are good to get you started in doing enderman , but if you want to grind a large number of bosses, it is probably better to invest in a more efficient setup (warden helmet, ofa atomsplit katana, ender dragon pet for tier 4) so that you can do them quickly.